Spicy Invaders v.1.0.0
A TUI Space Invader
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Bunker.cs File Reference

Classes

class  Ch.Etml.Play.Game.Entities.Bunker
 Represents an in-game bunker. A bunker consists of a single cell. To form a wall, use a bunch of bunkers. The Game.SpawnBunkers(int, int, int, int) allows for easy creation of walls. More...
 

Namespaces

namespace  Ch
 
namespace  Ch.Etml
 
namespace  Ch.Etml.Play
 
namespace  Ch.Etml.Play.Game
 
namespace  Ch.Etml.Play.Game.Entities